Specializes in Creating User Interfaces for Games
With experience in going through the full pipeline, including making wireframes, mock screens, and final polishing
Experience in creating Motion Graphics, 2D Effects, UI Transitions, 2D Illustration, and 3D Art
work skills
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latest projects
Diablo Gacha App
Gacha App Game UI
Storybook RPG App
RPG App Game UI
Jujutsu Kaisen: Battle Royale
Fighting Game UI
Doctor Strange Action RPG
Action RPG UI
about me
I’m Giovanna Amorim, a Game UI Artist. I work to create UI that’s fun, creative, and efficiently displays information that’s easy to grasp. I work hard to have my UI add to the impactful and memorable experience of playing games, and show the love I have for what I do in each and every project I work on.
Having worked together with a team of diverse skill sets and visions, my goal as the team’s UI artist is to efficiently work through the full UI Artist pipeline, from creating wireframes and mock screens, to animating motion graphics and shipping out the assets needed to make the UI come to life.
Everyday, I’m striving to become a better creator, and I hope to inspire others to do that, too.
"L'art pour l'art (art for art's sake)"