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Doctor Strange - Action RPG

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In Game HUD
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I thought a Doctor Strange RPG-styled game sounded really cool, so I mocked up some UI for what the game would look like. 
*This is fan-made project; this is not a real game

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Pause Screen Demo
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Since the Eye of Agamotto is so iconic to Doctor Strange, I made it into a special attack gauge. I was also inspired by Bayonetta's in game HUD in this project, so I hand-painted and combined the HP bar, MP bar, Stamina bar, and the Special Attack gauge into one piece.

For the Pause Screen, I combined a mixture of magical elements, such as the magic circles and portal appearing as you hover over each sub menu, and medical elements, represented by items such as the syringe and the inventory list itself having a medical document appearance. I feel it's the combination of those two elements that gives Doctor Strange its charm, so I wanted those to be the forefront of the direction for this project

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Health Bar & Special Attack Gauge Demo - Used In Game
Health Bar & Special Attack Gauge Demo In Game
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Pause Menu - Gear Screen
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Pause Menu - Map Screen
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Pause Menu - Skill Screen
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